![]() ![]() There is zero risk because you have a Remnant out and your SoF range is so massive – it’s broken, yet almost no one is doing it. Easy pressure from 1250 range without needing vision, what did you commit? 12s of your time (you can also farm in the mean time), 150 mana. ![]() Do that 2 more times, they are below half and have to back / stop farming. You use one SoF on the enemy carry, and they lose 20% of their hp, ok no threat. People don’t realize this and that’s why you don’t see many people playing Ember to his full potential. Just read the numbers on SoF, there is no spell that comes close. ![]() The following part will be repeated at the end because it’s so important, but I’m also writing it here because let’s be real the majority won’t read until the end. The purpose of this guide is simply to highlight what’s different about the current 7.22c Ember, why Drums are super overrated and how he should be played and built.įirst step to understanding what makes Ember a good hero – SoF is his best spell in combination with the ult for escape purposes. I have already written two guides on him which you can check out in the older posts, although I will copy-paste the mechanics sections from them since that hasn’t changed for the most part. Hi, I’m SlashStrike (7.7k mmr), and I’m bringing you my renewed guide to Ember Spirit. ![]()
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